Home
>> Carti
>> Copyright and Multimedia Products
Cartea "Copyright and Multimedia Products"
Copyright and Multimedia Products
A Comparative Analysis
Multimedia products have experienced tremendous market success. Yet too often they are given inadequate protection under existing national and international copyright schemes. Irini Stamatoudi provides a comprehensive, comparative treatment of multimedia works and copyright protection in this clear and concise volume. A detailed introduction outlines the nature of the multimedia work, as well as the scope of existing legislation; separate chapters consider collections and compilations, databases, audiovisual works and computer programs (video games are here treated as a ‘test case’). Stamatoudi then analyses issues of qualification, regi...
Multimedia products have experienced tremendous market success. Yet too often they are given inadequate protection under existing national and international copyright schemes. Irini Stamatoudi provides a comprehensive, comparative treatment of multimedia works and copyright protection in this clear and concise volume. A detailed introduction outlines the nature of the multimedia work, as well as the scope of existing legislation; separate chapters consider collections and compilations, databases, audiovisual works and computer programs (video games are here treated as a ‘test case’). Stamatoudi then analyses issues of qualification, regime of protection, and offers a model for a European legislative solution. Copyright and Multimedia Products will interest academics and students, as well as practitioners and copyright policy makers.
• One of the first books dealing with this subject • Clear, concise, comprehensive and comparative in scope • The most up-to-date discussion available.
Contents
Acknowledgements; List of abbreviations; Introduction; 1. Placing multimedia products within the scope of copyright; 2. The scope of multimedia works; 3. Traditional literary works; 4. Collections and compilations; 5. Databases; 6. Audiovisual works; 7. Computer programs; 8. Video games as a test case; 9. Multimedia products and existing categories of copyright works; 10. A regime of protection for multimedia products; 11. Conclusion; Postscript; Bibliography; Index.
Multimedia products have experienced tremendous market success. Yet too often they are given inadequate protection under existing national and international copyright schemes. Irini Stamatoudi provides a comprehensive, comparative treatment of multimedia works and copyright protection in this clear and concise volume. A detailed introduction outlines the nature of the multimedia work, as well as the scope of existing legislation; separate chapters consider collections and compilations, databases, audiovisual works and computer programs (video games are here treated as a ‘test case’). Stamatoudi then analyses issues of qualification, regime of protection, and offers a model for a European legislative solution. Copyright and Multimedia Products will interest academics and students, as well as practitioners and copyright policy
Copyright and Multimedia Products
Multimedia products have experienced tremendous market success. Yet too often they are given inadequate protection under existing national and international copyright schemes. Irini Stamatoudi provides a comprehensive, comparative treatment of multimedia works and copyright protection in this clear and concise volume. A detailed introduction outlines the nature of the multimedia work, as well as the scope of existing legislation; separate chapters consider collections and compilations, databases, audiovisual works and computer programs (video games are here treated as a ‘test case’). Stamatoudi then analyses issues of qualification, regime of protection, and offers a model for a European legislative solution. Copyright and Multimedia Products will interest academics and students, as well as practitioners and copyright policy makers.
• One of the first books dealing with this subject • Clear, concise, comprehensive and comparative in scope • The most up-to-date discussion available.
Contents
Acknowledgements; List of abbreviations; Introduction; 1. Placing multimedia products within the scope of copyright; 2. The scope of multimedia works; 3. Traditional literary works; 4. Collections and compilations; 5. Databases; 6. Audiovisual works; 7. Computer programs; 8. Video games as a test case; 9. Multimedia products and existing categories of copyright works; 10. A regime of protection for multimedia products; 11. Conclusion; Postscript; Bibliography; Index.
Pentru moment cartea nu este disponibila. Va rugam reveniti pentru a-i verifica disponibilitatea iar pana atunci va recomandam cartile din tabul alaturat.
Nu uitati sa consultati si sectiunea de carti electronice (eBooks - de pe cele mai populare siteuri) de mai jos!
Editura Adantis a aparut in lumea editoriala romaneasca din dorinta de a aduce iubitorilor de carte titluri noi si captivante care sa-i ajute sa-si descopere adevarata personalitate, cea de dincolo de barierele impuse de societatea actuala, si sa traiasca in armonie, intr-o lume mai buna.